![]() "To help children cope with loss, it is important that they receive honest explanations about death, appropriate to their level of understanding. "We express grief in different ways depending on our age," they said. By focusing on the intersection between gaming and mental health, they want to raise awareness of mental health challenges and reduce the stigma surrounding these issues. I've come up with some games that explore this topic, along with help and suggestions from Gaming The Mind ( Twitter), an organisation of UK-based mental health professionals who aim to promote positive mental health within the gaming community. But also, games can provide a helpful space in which to process, consider and understand death and loss. This means that some care is necessary if players are sensitive to losing significant people. Games include interactions, narratives and characters dealing with all aspects of life (and death). The games in this list use these two things to create experiences that engage on a deeper level. Voices and choices are a large part of what it means to be human. These games use the immersion of the human voice and branching stories to create engaging experiences. Then there are games for older players like Detroit: Become Human, Last Stop, Grand Theft Auto, Twelve Minutes and Heavy Rain combine branching stories and fully voiced characters. Other games like South of the Circle, Before Your Eyes, Firewatch and It Takes Two offer fully voiced experiences with choices that don't create new endings but still add a sense of involvement. Games like the Frog's Princess, King of Dragon Pass and Call of the Sea offer a story-book feel with branching narrative that can be a novel way for younger players to discover the joy of stories. For former reduces friction for the player. Choices have a tangible effect on how things turn out. While some video games revel in the density and effort required to discover the narrative in their virtual worlds, others want to make it as easy and accessible to make their story your own.
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